Creative technologist fusing virtual reality and mathematical beauty to create new experiences
Innovative experience design using Oculus Quest, HoloLens, and Looking Glass. Creating new interactions that transcend physical laws.
Representing complex functions, prime number theory, and geometry in 3D space. Works that make mathematical beauty intuitively experienceable.
Tool development supporting creators' work, including Blender add-ons for 3D artists and VR input systems.
Active presentation and exhibition activities in tech communities. Experimental approaches to expanding VR/AR possibilities.
Innovative experiment that illuminates 3D objects without actual light sources. Dynamic lighting technology combining Looking Glass and RealSense.
VR typing game using punching keyboard to compete typing speed. Proposal for new VR-native input methods.
Mathematical clock that chimes at prime moments. Legendary work where quadruplet primes created the most excitement.
Prime number chain elimination game. Fusing math education with gamification, achieving natural movement through physics simulation.
Recreating VisionPro operations on QuestPro. Next-generation UI research with eye tracking ร hand tracking.
Debuted at Sunday Math Meeting with Prime Clock. Full entry into mathematical visualization.
Participated in JapanVRFest with Virtual Flashlight. Pioneer utilization of Looking Glass technology.
Started active involvement in Sapporo VR/AR community. Tech demos and idea sharing.
Entered the world of 3D mathematical visualization with Zeta Function VR. Beginning exploration of math ร technology.
The portfolio site itself is also a tech demo. Experience our technical capabilities through playable games.
I'd love to collaborate on projects involving VR/AR technology, mathematical visualization, and creative coding.